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Table 3 Effects of (l, d) on execution time.

From: RecMotif: a novel fast algorithm for weak motif discovery

(l, d): p

Algorithm

DPC-FG

PMS-Prune

iTr-iplet

Rec-Motif

 

(12, 3): 0.054

0.825

1.63

173.6

0.630

(15, 4): 0.057

0.673

5.22

189.2

0.703

(18, 5): 0.057

0.596

16.9

230.4

0.700

(21, 6): 0.056

0.532

46.5

250.0

0.677

(24, 7): 0.055

0.475

80.2

291.5

0.585

(27, 8): 0.053

0.432

137.1

354.4

0.633

(30, 9): 0.051

0.394

242.9

443.6

0.629

(33, 10): 0.048

0.365

405.2

553.8

0.556

(36, 11): 0.046

0.329

651.8

1419

0.484

(39, 12): 0.044

0.311

1056

2779

0.500

(42, 13): 0.042

0.286

1842

2895

0.483

(44, 14): 0.063

0.674

-o

-e

0.971

(47, 15): 0.059

0.577

-o

-e

0.921

(50, 16): 0.055

0.520

-o

-e

0.832

  1. This table shows how the execution times of algorithms, including PMSprune, iTriplet, DPCFG and RecMotif are influenced by the values of l and d with approximately fixed p.
  2. *note, -o: over 5 hours; -e: error on memory allocation. Time unit: seconds